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Tournament NameWalleye Classic II
Organizer NAF nameandrewbudgell (30318)
OrganizerAndrew Budgell
VariantBlood Bowl 2020
Major/Nationalno
Start Date (YYYY-MM-DD)2024-08-24
End Date (YYYY-MM-DD)2024-08-25
TypeOPEN
StyleDutch-Swiss
Scoring65-25-0
CostEarly Bird $40, After July 24th $50, Non-NAF members add $5
NAF Fee Includedno
NAF Member Discountno
Emailywg_budgell
WebpageWaleye Classic II

Tournament Statistics

Winner

Runner up

Most Touchdowns

Most Casualties

Stunty Cup

Best Painted

Other Awards

 
Tournament Location
AddressRiverview Community Centre
 90 Ashland Ave.
CityWinnipeg
StateMB
ZipR3L 1K6
NationCanada

Ruleset Document
WalleyeClassicII Tournament Pack.pdf

Information
Walleye Classic II is a five round 2 day Swiss-Dutch Style Resurrection Blood Bowl Tournament. The first game will be determined by a random matchup. The remaining games will be determined by tournament points. Tourplay will be used to log matches. Seating will be limited to 30 coaches.

SCHEDULE

Saturday:
Registration: 9:30-10:00
Game 1: 10:15-12:30
Lunch Break: 12:30-1:30
Game 2: 1:30-3:45
Round Pairing: 3:45-4:00
Game 3: 4:00-6:15

Sunday:
Game 4: 9:30-11:45 (Doors open at 9:00)
Lunch Break: 11:45-12:45
Game 5: 12:45-3:00
Tournament Calculations/Awards Presentation: 3:00 - 3:30

When time is called at the end of the round, dice are down and the game ends.

REGISTRATION & ROSTER SUBMISSION

Early Bird Registration (Closes July 24th 11:59pm CT): $40, 45$ for non-NAF members
Registration: $50, 55$ for non-NAF members
Payment can be made via e-transfer to Andrew Budgell at ywg_budgell@hotmail.com
Non-NAF members will receive a one year membership to the NAF
Rosters must be submitted by on August 14th at 11:59pm CT at https://tourplay.net/en/blood-bowl/walleye-classic-ii
Once payment has been made and you have finalized your roster please submit it to the above link.
For brewing rosters you may add as many rosters as you like to the prep builder in Tourplay at https://tourplay.net/en/blood-bowl/walleye-classic-ii-prep

THINGS TO BRING

Your Painted Blood Bowl Team
Block Dice, D6,D8, D16, Ball and Templates
Turn, Re-roll and TD markers
Rule book and other publications relevant to your team
A pitch to play on
An appropriate device to access Tourplay

WHAT IS PROVIDED

Rosters for you and your opponents
A pair of custom 6 sided event dice
A set of custom Block Dice
Bands to mark skills

BASIC RULES & TEAM CREATION
All Blood Bowl 2020 teams from the Second Season Rulebook, Teams of Legend pdf, as well as Spike! Journal teams that have Blood Bowl 2020 rules may be used. The Slann team approved by the NAF may be used as well. This is a resurrection style tournament. No SPP will be earned during games and injuries will not carry over to the next game. Your team will reset to your initial roster at the start of each match.
You have 1,300,000 gp to spend on your team this includes skills and stat increases

-Star players may not be hired
-Teams can purchase Rerolls, Apothecaries (if allowed), Assistant Coaches, Cheerleaders and Dedicated Fans
-0-2 Bloodweiser Kegs may be purchased
-0-3 Bribes may be purchased
-0-3 Bottles of Heady Brew
-Only Halflings may hire a Halfling Master Chef
-Riotous Rookies may be taken by teams with the Low Cost Linemen Special rule
-Primary Skills cost 20,000 gold
-Secondary Skills cost 40,000 gold
-+1 AV 10,000 gold
-+1 MA/+1 PA 20,000 gold
-+1 AG 40,000 gold
-+1 ST 80,000 gold

-Stat increases cannot be improved beyond MA 9, ST 8, PA 1+, AG 1+ and AV 11+
-Individual Players cannot take more than 3 upgrades (Skills and Stat increases each count as an upgrade)
-Upgrade total cannot exceed 80,000 gold per player
-No Skill may be taken more than 3 times
-No Stat increase may be taken more than twice
-Max one stat increase per player

-Tier 1 teams receive no bonus gold
-Tier 2 teams receive a bonus 20,000 gold to their treasury to spend
-Tier 3 teams receive a bonus 40,000 gold to their treasury to spend
-Tier 4 teams receive a bonus 80,000 gold to their treasury to spend

Tier One: Amazon, Chaos Dwarf, Dark Elf, Dwarf, High Elf, Lizardmen, Norse, Orc, Shambling Undead, Skaven, Underworld Denizens and Wood Elves.

Tier Two: Chaos Renegades, Elven Union, Human, Imperial Nobility, Necromantic Horror, Old World Alliance, Tomb Kings and Vampires

Tier Three: Black Orc, Chaos Chosen, Khorne, Nurgle and Slann

Tier Four: Gnomes, Goblin, Halfling, Ogre and Snotlings

PAIRING AND SCORING

The first round of matches will be randomized. Each following round will be determined through Swiss-Dutch pairings. Points are awarded as follows:

Win - 65 points
Draw - 25 points
Loss - 0 points

TIE BREAKERS

Head-to-Head record
TD Differential
Total Casualties
Total TD’s
Casualty Differential

CASUALTIES

The following skills/actions count as Casualties:
Blocks
Fouls
Pushing a player into the crowd
Projectile Vomit
Stabs
Chainsaws
Bombardier
Ball and Chain
Diving Tackle
Thrown/Kicked team-mate hitting an opposition player
Arm Bar

If your player used an active skill then it counts for casualty tracking.


PRIZES

1st Place
Runner-up
Best Offense
Best Defense
Most Casualties
Top Stunty Coach (minimum 3 stunty teams required)
Top Youngblood (Under 18 - minimum 3 eligible coaches required)
Best Sportsmanship - Voted on by the players.
Best Presentation - Voted on by the players (voting will take place during the lunch break starting at noon on Day 2)
Wooden Spoon - Lowest tournament points
Share the Wealth Rules - No coach can win multiple prizes except for Wooden Spoon, Best Presentation and Best Sportsmanship

FORFEITING

If you are 15 minutes or more late for your game a forfeit win will be awarded to your opponent. It will be marked as 2-0 win with 2 Casualties earned for your opponent.

QUESTIONS

Questions can be sent to ywg_budgell@hotmail.com

Tournament Report
View Matches
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