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Tournament NameTorneo de los Muertos
Organizer NAF nameboldfox (22344)
OrganizerGavin Pearce
VariantBlood Bowl 2020
Major/Nationalno
Start Date (YYYY-MM-DD)2022-11-12
End Date (YYYY-MM-DD)2022-11-12
TypeOPEN
StyleSwiss, Resurrection
Scoring
Cost12.50 / 17.50
NAF Fee Includedno
NAF Member Discountno
Emailboldfox.tournaments@gmail.com
Webpage

Tournament Statistics

Winner

davetheimpaler (22143)Tomb Kings

Runner up

Most Touchdowns

Most Casualties

Stunty Cup

Danny (21713)Goblin

Best Painted

Other Awards

thebymster (24657)Dark Elf
Tier 1 Winner
wolfsbane1998 (26325)Goblin
Fan Favorite (most SPP)
the_dwarf (29382)Snotling
Golden Calavera (best team)
Padster (26810)Chaos Renegade
Tier 3 Winner
fleekyfly (31928)Orc
Tier 2 Winner
 
Tournament Location
AddressThe Glasshouse
 Redland Industrial Estate, Station Hill
CityTelford
StateShropshire
ZipTF2 9JX
NationUnited Kingdom

Ruleset Document

Information
What?

This is to be a one day, three match Blood Bowl 2020 tournament. The format will be a resurrection style event using the Swiss system for pairing players in each round.

Where?

The Glasshouse
Redland Industrial Estate
Station Hill
St George’s
Telford
TF2 9JX

When?

November 12th 2020

Tickets?

The cost of a ticket is £15.00 - all participants need to be Naf registered. Payment should be made via PayPal to boldfox.tournaments@gmail.com (mark as ‘friends and family’ payment)

Schedule

9:00 - 9:30 Registration

9:45 - 12:00 Game 1

12:00 - 12:45 Lunch

12:45 - 15:00 Game 2

15:15 - 17:30 Game 3

17:30 - 18:00 Awards

Format

The Naf Rules for Tournaments 2022 will apply.

All Naf approved teams, including Slann, are available for use.

Where a Team of Legend has received an update release from GW, the new roster will be in effect.

Pre-submission of rosters is required to enable registration to take place as quickly as possible. All rosters should be submitted to boldfox.tournaments@gmail.com by midday on November 6th.

Teams and Dice

To ensure fairness in matches and the enjoyment of all participating it is important that the figures and dice used in games are easily recognisable by everyone.

All models in a team should be clearly identifiable in terms of their position and any extra skills they have. Only painted teams (3 colour minimum) can be used.

All dice should be 16mm size and easily readable by your opponent. The easiest way to ensure this is to use GW / NAF dice. If using dice from a different manufacturer check with your opponent before the game and if they request that you switch to GW dice please do so in good grace; D6 with the ‘6’ or ‘1’ replaced by a symbol are always considered acceptable. Dice can be supplied if needed.


Team Building

Tier 1 - Dwarf - Lizards - Undead - Amazons - Skaven - Dark Elf - Wood Elf - Human

Tier 2 - Orc - Chaos Dwarf - Elven Union - High Elf - Underworld - Norse - Necro - Black Orc - Imperial Nobility

Tier 3 - Old World Alliance - Vampire - Slann - Nurgle - Chaos Chosen - Chaos Renegades - Khemri - Khorne

Tier 4 - Halflings - Goblins - Ogres - Snotlings


Coaches have the following treasury allowance with which to build their teams:

Tier 1 = 1,150,000gp total - up to 150,000 of which may be spent on skills

Tier 2 = 1,200,000gp total - up to 200,000 of which may be spent on skills

Tier 3 = 1,250,000gp total - up to 250,000 of which may be spent on skills

Tier 4 = 1,300,000gp total - up to 300,000 of which may be spent on skills


Coaches should use this allowance for team building, additional skills and inducements where allowed. The following rules apply:

Any number of single skills can be bought for 20,000
Tier 1 teams can purchase up to one double skill for 40,000
Tier 2 + 3 teams can purchase up to two double skills for 40,000 each
Tier 4 teams can purchase unlimited double skills for 40,000 each
No more than four of any one skill can be purchased
No skill stacking
The following inducements are permitted:
0-3 Bribes (Bribery and Corruption teams only)
0-1 Halfling Master Chef (Halfling Thimble Cup teams only)
0-1 Halfling Hot Pot
0-2 Bloodweiser Kegs
0-2 Wandering Apothecaries
0-1 Mortunary Assistant
0-1 Plague Doctor
0-1 Riotous Rookies
0-1 Biased Referee
0-3 Bottles of Heady Brew (Tier 4 teams only)
0-1 Mercenary ‘Bona Fide Big Guy’ Player (Tier 4 teams only)**

** Characteristic reductions and the ‘Gain Mighty Blow (+2)’ option are not allowed.


Special Rule - A Last Hurrah!

The Torneo de los Muertos is a tournament to celebrate those players who are no longer with us and to help those recently departed, who still crave the roar of the crowd, to have one last shot at glory.
At the start of every match each coach will randomly draw one of four cards which contains the profile of a player whose recently departed spirit is present at the game. That spirit will then possess one random player on the coach’s team, adding their listed skills/traits to those of the possessed player for the match.
Where a possessed player already has a ‘nega-trait’ it will be replaced by the one bestowed by the spirit. The exception to this is the Loner trait for Maximus, which will only replace an existing Loner value.
If at any time the player is KO’d or becomes a casualty, even if they return to play later in the game through an apothecary/regeneration etc., the spirit will depart for the rest of the match taking their skills/traits with them.

The Recently Departed:

Reginald P. Hampton - The Spoiler

One time lineman for the Averheim Blackhawks, also known as the Sledgemeister. Reggie was a fairly average player if truth be told, but with an extra special talent for getting under the skin of others. Nobody within earshot of Reggie on the pitch was safe from his scathing put downs, driving even the most steadfast of opposition players to total distraction.

Skills/Traits gained:

Defensive Disturbing Presence
Hypnotic Gaze Bonehead

Spoony Tosscobble - The Madman

Barred from nearly every watering hole in all the Shires, no one quite knows what drove Spoony to gain his reputation as the angriest Halfling that ever lived. Whilst other members of his race are driven by a love of good food and good beer, Spoony loved nothing more than a good, honest punch up… except maybe a dishonest one! Pugnacious and single minded, once the fists were flying this fan favourite absolutely would not back down.

Skills/Traits gained:

Dauntless Frenzy
Shadowing Unchannelled Fury

Maximus Debonaire - The Tactician

The star kicker for the Cintelan Gladiators, Maximus was known for a razor sharp tactical mind and his keen eye for a well placed kick. Unfortuately, whilst able to spot an opening in the flow of play that others would often miss, Maximus did suffer from the aloof sense of superiority his high elf race is known for and frequently thought he knew better than the teams coaching staff.

Skills/Traits gained:

Leader Kick
Sidestep Loner (3+)

K’rick Savage - The Dirty Git

K’rick was a skaven blitzer who played for the ill fated Trapbait Dodgers, an underworld denizen team who have long since passed into obscurity following a woefully unsuccessful and short lived existence. Whilst his team may be long gone, the reputation of K’rick lives on. Like Spoony Tosscobble, he was another fan favorite but for different reasons… K’rick was probably one of the dirtiest players in the history of the game! No plucky (albeit angry) underdog here - K’rick was a hateful rat, riven with pure spite and simply unable to resist putting in the boot whenever he could. A boot that was viciously effective.

Skills/Traits gained:

Sneaky Git Dirty Player
Pile Driver Animal Savagery

The Path to Glory

In each round coaches will earn 3 points for a win, 2 points for a draw and 1 point for a loss.

Coaches should also keep a record of all Star Player Points earned in each game (excluding MVP) and submit this information along with the main result after each round. In addition to the actions that would normally earn teams star player points, the following also apply:

Goblin teams earn 2 SPP for each casualty caused by fouling.
Halfling teams earn 3 SPP for each casualty caused by crowd surfing.
Ogre teams earn 3 SPP for each casualty caused by a Throw Team Mate action (not including the Runt).

Teams will accumulate these SPP across all three rounds and, as well as being used to resolve certain tie break situations in the rankings, they might just earn you a prize!

Tie breakers will be decided by TD difference, Cas difference, SPP scored

Spot Prizes

One available in each round, which will go to the first player to achieve one of the following:

The bigger they are, the harder they fall - Kill an opposing team Big Guy (counts even if the dead result is Apo’d)

No such thing as a sure bet - Roll triple skulls

It's what the crowd came to see - Inflict 3 Casualties in a single game by fouling and/or crowd surfing

Lightning strikes twice - Score two ‘1 turn touchdowns’ in a single game using Throw Team-mate

If you want a job doing well, do it yourself - Suffer 3 self inflicted casualties in a single game (failed Block, Dodge, GFI, Landing, Always Hungry Blood Lust or from a Secret Weapon)

Main Prizes

As well as the spot prizes each round there will also be awards for the following at the end of the day:

Tournament Champion - awarded to the highest ranked coach.
Fan Favourite - awarded to the coach with the most Star Player Points (excluding Tournament Champion).
Tier 1 Winner - awarded to the highest ranked Tier 1 coach (excl. Tournament Champion).
Tier 2 Winner - awarded to the highest ranked Tier 2 coach (excl. Tournament Champion).
Tier 3 Winner - awarded to the highest ranked Tier 3 coach (excl. Tournament Champion).
Stunty Champion - awarded to the highest ranked Tier 4 coach (excl. Tournament Champion).
Spirit of Blood Bowl - A.k.a. the wooden spoon - unfortunately no prize, but we will all salute you for deflecting some of Nuffle’s nonsense from the rest of us!

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