Tournament Name | II Le Sabbie del Tempo |
Organizer NAF name | Vyper (28814) |
Organizer | Vyper |
Variant | Blood Bowl 2020 |
Major/National | no |
Start Date (YYYY-MM-DD) | 2022-06-18 |
End Date (YYYY-MM-DD) | 2022-06-18 |
Type | OPEN |
Style | swiss |
Scoring | see information |
Cost | 10 Euro Naf, 20 Euro no Nad |
NAF Fee Included | no |
NAF Member Discount | yes |
Email | dott.com.marco@gmail.com |
Webpage | Regolamento e Info Pack |
| Tournament Statistics | Winner | Rolex (16091) | Old World Alliance | Runner up | Bombardiere50 (28813) | Necromantic Horror | Most Touchdowns | Baphomet_72 (17506) | Skaven | 7 TD |
| Most Casualties | | Stunty Cup | Best Painted | Other Awards | giacominoilgrande2.0 (32502) | Black Orc | Throne of Blood 160K |
| Nanorso (11295) | Norse | Best JSL (Juniores, Seniores, Ladies) 4th overall |
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| | Tournament Location |
Address | via Guerci |
| c/o Postal |
City | langhirano |
State | Parma |
Zip | 43013 |
Nation | Italy |
Ruleset Document |
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Information |
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REGULATION
The Tournament uses the Bloodbowl 2020 edition Exhibition play rule and Norse team pursuing Spike 14.
Each team has a total of 1,150,000 gp to spend on roster creation and must hire a minimum of 11 players. Any gp unspent at roster creation is lost and all teams are considered to be of the same TV for the purpose of inducements.
This is a resurrection tournament, no SPP is gained and injuries, casualties or deaths do not carry on from game to the next.
Players added to a team roster mid game as a result of the Master of Undeath or Plague Ridden special rule are removed from the roster at the end of the game and do not carry on to the next.
Permitted inducements are:
• 0-1 Halfling Master Chef
• 0-2 Bloodwiser Kegs
• 0-3 Bribes
• 0-2 Wandering Apotecaries
• Mortuary Assistant
• 0-1 Plague Doctor
All other inducements including Star Players are not permitted unless indicated by the restrictions below.
Teams are separated into 1 to 5 Tiers and offered Tier specific skills packs.
Each team is permitted to stack 2 Primary Skills on a maximum of 1 player at the cost of 1 Primary Skill and 1 Secondary Skill. This can only be done once. All skills must be chosen and cannot be random. A player which is assigned a secondary skill may choose to take a primary skill instead.
Tier 1: Dwarf, Lizardmen, Wood Elf, Dark Elf, Shambling Undead, Chaos Dwarf, Orcs:
6 Primary Skills or 4 Primary Skills + 1 Secondary Skill
Tier 2: Skaven, Amazon, Norse, Norse (spike 14), Necromantic Horror, Human, Underworld Denizens:
7 Primary Skills or 5 Primary Skills + 1 Secondary Skill or 4 Primary Skills
Tier 3: Black Orc, Slaan, Chaos Chosen, Pro Elf, Nurgle, Tomb Kings, Imperial, Khorne
Nobility:
7 Primary Skills + 1 secondary skill or 5 Primary Skills + 2 Secondary Skills
Tier 4: Old World Alliance, Chaos Renegades, High Elf, Vampire:
8 Primary Skills + 1 Secondary Skill or 6 Primary Skills + 2 Secondary skills
Tier 5: Halfling, Ogre, Goblin, Snotling:
8 Primary Skills + 2 Secondary Skills or 6 Primary Skills + 3 Secondary skills
SPECIAL RULE "The Sands of Time"
we will play with the “Desert” weather table of the DZ.
SCORES (Spikey)
Winner gets 17 points, +3 for net TD, +/- 1 for net cas (max of +/- 3). A clean sheet is rewarded by +1 per touchdown scored, up to a max of 3. The loser gets 32 points minus the winners score. In the event of a draw then the score is 16 points each +/- net casualties. No-one can score more than 32 points and no less than 0 points.
In the case of equal points, these factors, in decreasing order of importance, will determine the positions:
1. Opponent Score;
2. TD difference;
3. CAS difference;
4. Total goals scored;
5. Total CAS Inflicted;
6. Draw; |
Tournament Report |
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