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Tournament NameBB7s Fools Cup
Organizer NAF nameMightyZuk (20267)
OrganizerMarc Zukerman
VariantSevens
Major/Nationalno
Start Date (YYYY-MM-DD)2022-04-01
End Date (YYYY-MM-DD)2022-04-01
TypeOPEN
Style
Scoring65-25-0
Cost$7
NAF Fee Includedno
NAF Member Discountno
Emailmzukerman@hearst.com
Webpage

Tournament Statistics

Winner

killcox (22278)Khorne

Runner up

MightyZuk (20267)Norse

Most Touchdowns

minizuk (26466)Elf Union

Most Casualties

centipede (21112)Skaven

Stunty Cup

Best Painted

Other Awards

theermine (20635)Chaos Renegade
Third place
SilvaGeargrinder (26467)Underworld Denizens
Wooden Spoon
 
Tournament Location
Address268 Morris Ave.
 
CityRockville Centre
StateNY
Zip11570
NationUnited States

Ruleset Document

Information
The BB Sevens Fools Cup is a NAF-sponsored resurrection-style Sevens tournament utilizing a Swiss pairing system. This means that any injuries sustained in one game will not carry over to the next. The tournament will be one day and feature three guaranteed games for participating teams.

What do I need to bring?
Your Team
A Blood Bowl Sevens pitch (if you have one), with dugouts, and templates if appropriate.
Four printed copies of your team roster, using the BB Roster Builder, found at https://bbroster.com/
Good sportsmanship

What is the rule set for the tournament?
Rules as per the BB2020 Death Zone book pages 90-97 plus all errata.
Teams may be selected from any race allowed by the NAF.
Reminder: No Star players and Mercenaries are not allowed in Sevens.
No cards allowed. All other inducements are unchanged.

How do I create a team?
You have 600,000 copper crowns to build a team consisting of a minimum of 7 players and a maximum of 11 players. Players to be hired may be:

Teams may be selected from any race allowed by the NAF
Any number of linemen (0-12 or 0-16 players)
A maximum of four (4) non-linemen players staying within the maximums allowed by the team roster in the Blood Bowl rule book

You may purchase inducements as per the BB2020 Death Zone book page 93.

Once your team is created, you are given an additional skill package to spend on player skills, depending on the tier of the team. Each player may receive no more than 1 added skill.

Tier I: 2 chosen primary skills
Tier II: 3 chosen skills, 1 of which may be secondary skills
Tier III: 4 chosen skills, 2 of which may be secondary skills

How are the games played?
The Blood Bowl Sevens format is designed for quicker games.

Special Rule: Fools of the Field
Every team gets a free mascot inducement as per BB2020 Death Zone page 39!
A team that includes a Team Mascot gains an extra team re-roll (a suitable model should be placed on your team re-roll tracker).
However, to use the Team Mascot re-roll you must first roll a D6:
On a roll of 1-4, the Team Mascot proves ineffective and, pelted by food wrappers and worse, retreats to the locker room. The Team Mascot re-roll is lost for this half of the game. However, you may use a normal team re-roll instead.
On a roll of 5+, the Team Mascot re-roll can be used, just like a normal team re-roll.
The Spring Weather Table from BB2020 Death Zone page 76 will be used.
The Kick-off Table for BB7s from BB2020 Death Zone page 94 will be used.
Kick-Off Clarifications:
When the ball is kicked off 2D6 are rolled to determine how the ball deviates and the lower result is used.
Touchbacks
Kicks may be aimed at the area between the LoS, however, for the purposes of resolving the kick-off event (including skills e.g. On The Ball), the area between the two LoS is considered the opponent’s half.
Prayers to Nuffle will use the BB7s Prayers to Nuffle Table on BB2020 Death Zone page 93

What is the format for the tournament?
The first round is determined by random pairings. Subsequent rounds will be Swiss pairings meaning that the two teams that will be playing each other will be of similar rankings. In the case that a coach would be paired with a coach they had already played against, the pairing will be broken up to face either up or down one or more ranks in order to ensure this doesn’t happen.

How do you determine the winner of the tournament?
Standings, and thus the winner of the tournament, will be determined by most points at the completion of the tournament. Ties will be broken by strength of schedule.

Scoring will go as follows:
Scoring:
Win = 65
Tie = 25
Loss = 0

Tie Breakers (if needed):
- Head-to-Head
- TD difference
- CAS difference
- Team Value

Note that we play Fools Rules here – stabs, secret weapons, fouls and crowd surfs can amass casualty points!

What awards can I win in the tournament?
There will be a number of awards that will be given out. Note that coaches may only win one of these awards.

1st Place
2nd Place
3rd Place
Most TDs
Most Casualties
Wooden Spoon

What is the schedule of play?
We’ll be opening the doors at 5:30pm for registration. You need to be there as close as possible to that time so that we can start on time. The matches will be limited to 1 hour in length, no timed turns. At the end of one hour, games will end and we’ll total up the scores, preparing for the next round.

Event
Time
Registration
5:30 – 6:30
Round 1
6:30 – 7:30
Dinner
7:30 – 8:15
Round 2
8:15 – 9:15
Round 3
9:25 – 10:25
Awards
10:25 – 10:45

Tournament Report
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