Tournament Name | Barrel Bash 3 |
Organizer NAF name | GentleGiant (25574) |
Organizer | Clay Haire |
Variant | Sevens |
Major/National | no |
Start Date (YYYY-MM-DD) | 2021-11-13 |
End Date (YYYY-MM-DD) | 2021-11-13 |
Type | OPEN |
Style | Swiss Pairing Resurection |
Scoring | Points |
Cost | $20 or $25 to sign up or join the NAF |
NAF Fee Included | no |
NAF Member Discount | no |
Email | clay.haire@gmail.com |
Webpage | |
| Tournament Statistics | Winner | FloridaMan (24677) | Underworld Denizens | Runner up | Joker2and53 (24403) | Underworld Denizens | Most Touchdowns | Sol (28715) | Skaven | Most Casualties | MrPickles (23153) | Amazon | Stunty Cup | BLUEWING711 (23576) | Underworld Denizens | Best Painted | nornbreeder (28371) | Imperial Nobility | BEST BARREL BASHER |
| Other Awards | DoomsDayHulk (30946) | Lizardmen | BEST DEFENSE |
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| | Tournament Location |
Address | Veterans United Craft Brewery |
| 8999 Western Way |
City | Jacksonville |
State | Florida |
Zip | 32256 |
Nation | United States |
Ruleset Document |
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Information |
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Time
Registration 1:00 - 1:30
Game 1 1:30 – 2:30
Game 2 2:45 – 3:45
Game 3 4:00 – 5:30
Dinner Break 5:30 - 6:30
Game 4 6:45 – 7:45
- Awards Ceremony 8:00 – 8:30
- Blood Bowl 7s tournament
- All rules will follow the standard 7’s format found here with all exceptions listed below
- All injuries reset after each game
- Illegal Procedure will not be used
- You are given 600 gold pieces to build your team. You may purchase players, rerolls (Double cost), and fan factor with this money.
- Wizards, Journeymen, Special Play cards, and Mercenaries are NOT ALLOWED
- No player may take more than 2 additional skills
- No additional skill may be taken more than twice.
Team builds will be 600k before adding the following skill packages:
Tier 1: 2 normal skills
Tier 2: 3 skills of which one can be a secondary skill
Tier 3: 4 skills. 2 of which can be secondary skills
The Barrel Bash will also have the following Special Rule:
The Basher
- Ancient City Barrel Basher.
- MA-5, ST-4, AG-5+, AV-11+
- Guard, Loner (4+), No Hands, Drunk
Drunk- A Player with the Drunk trait must roll a 4+ to activate applying a -2 modifier if there is a non drunk ally in an adjacent square. (in the same style as really stupid)
Additionally a Drunk player gains the following skills to use during each round of the tournament. These skills are only available during that round
Rd1 - Brawler
Rd2 - Sure Feet
Rd3 - Juggernaut
Rd4 - Projectile Vomit.
- The Ancient City Barrel Basher is drunk, he has no concept of playing for one team or the other. He plays for the team whose turn it is currently, switching teams on a whim.
- The Basher starts each drive mid field in the neutral zone as close to center as possible, in the square closer to the receiving team.
- The basher does not participate in kickoff events as it is no teams turn and he does not now which way to go.
- if the basher is pushed into the crowd, he starts the next turn in an empty square along the sideline in the neutral zone.
- While on the Pitch, the worst injury the basher can sustain is stunned.
- A Basher figure will be provided for each game, Top half of the tournament field will each take home a basher figure.
The Player with the most points will be the tournament champion
Win = 20 pts
Draw = 10 pts
Loss = 0 pts
Bonus points
Score 3 TDs - 1pt
Cause 3 Cas - 1pt
Shutout - 1pt
Trophy Awards. (No one person can receive more than one award
Tournament Champion
Stunty Cup
Most Casualties
Most Touchdowns
Best Defense |
Tournament Report |
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