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Tournament NameDon't Drink The Waterbowl 2021
Organizer NAF namemysticforce (6666)
OrganizerMathew Perring
VariantBlood Bowl 2020
Major/Nationalno
Start Date (YYYY-MM-DD)2021-08-14
End Date (YYYY-MM-DD)2021-08-14
TypeOPEN
StyleSwiss, Resurrection
Scoring6/3/1 with Tie breakers
Cost$10 NAF members $15 non members
NAF Fee Includedno
NAF Member Discountyes
Emailmathew.perring@gmail.com
Webpage

Tournament Statistics

Winner

LittleDenny (23365)Underworld Denizens

Runner up

mysticforce (6666)Chaos Chosen

Most Touchdowns

tazaryoot (17991)Norse

Most Casualties

Alizarin72 (29253)Ogre

Stunty Cup

Alizarin72 (29253)Ogre

Best Painted

houseblackfyre (28534)Shambling Undead

Other Awards

Borror (25438)High Elf
Da Bomb Award
 
Tournament Location
AddressLost Legion Games - The Vault
 
CityVienna
StateWest Virginia
Zip26105
NationUnited States

Ruleset Document

Information
Introduction
Welcome to the first “Don’t Drink The Waterbowl” Despite the warning about water consumption there was an outbreak of Nurgles Rot, now that it is (mostly) under control we can try again. This tournament is a 1-day, 3-game resurrection tournament with Swiss pairing. We have space for at least 16 coaches, IF we know there are more coaches interested in advance we may be able get additional space.
What you will get
3 games of Bloodbowl
Pair of tournament dice
A free Bottled water
What to Bring
$10 for NAF members, $15-non members.
A painted bloodbowl team (If you need one we have some limited options to help out contact Mat ahead of time)
Set of Block Dice (NAF or GW)
2 Copies of your roster
Schedule
Door Open at 10am
Registration 10:00am – 10:30am
Game 1 10:30am – 12:45pm
Lunch 12:45pm – 1:45pm
Game 2 1:45pm – 4:00pm
Game 3 4:15pm – 6:30pm
Awards 6:45pm
VENUE
Lost Legion Games – The Vault, Vienna, West Virginia (Parkersburg-Marrietta Area, OH-WV Border)
Note for the short route when coming from Ohio on Highway 7 (from Highway 50) bring $0.50 for the toll bridge each way or you can add 5 mins and go around but save the toll.
RULES
Tournament will use the Bloodbowl Season 2 (BB 2020) with current GW FAQ.
Player improvements are not counted towards Team Value

Eligible teams can be selected from those given in BB2020 rule book, the GW Teams of Legend available on the Bloodbowl website and Khorne and Slann Rosters available from TheNAF.net website. Teams are tiered according those specified in the rules, and repeated here for convenience
Tier 1 – Amazon Dark Elf, Chaos Dwarf, Daemons of Khorne, Dwarf, Human, Lizardmen, Norse, Old World Alliance, Orc, Shambling Undead, Skaven, Wood Elf,
Tier 2 – Black Orc, Chaos Chosen, Chaos Renegade, Elven Union, High Elf, Imperial Nobility, Necromantic Horror, Nurgle, Slann, Tomb Kings, Underworld Denizens, Vampire
Tier 3 – Goblin, Halfling, Ogre, Snotling
TEAM BUILD & SKILL SELECTION Coaches have 1,150,000 GP to create their starting team rosters. Team rosters must contain at least 11 players. Your roster must contain at least 11 players without counting any Star Players. If opposing teams have the same Star Player, both may be used. You may include dedicated fans, assistant coaches and cheerleaders as part of your roster.
All teams are allowed to take the following inducements: • Star Players • Bribes • Halfling Master Chef
You may NOT include Mercenaries of any kind.
The number of skills awarded will also be determined by team type.
Tier 1 - 4 skills (No secondary skills)
Tier 2 - 5 skills (Up to 1 Secondary skill)
Tier 3 - 6 skills (Up to 2 Secondary skills)

All skills are assigned before the tournament begins (i.e. no progression) and should be reflected on team rosters.
Each player may receive no more than 2 added skills. Each of those can be Primary or Secondary skills (if permitted by the teams tier).
There is no limit on skill incidence. Dwarves can have 4 Guards and Lizardmen can have 4 Blocks.

2) The Match. - Roll Weather. - Roll dice or flip a coin to decide who goes first. (Winner decides to kick or receive.) - Receiving team's turn. - Kicking team's turn. - Keep track of blocking casualties, touchdowns and completed Long Bombs on the supplied result sheet

3) The Post Match Sequence. - Validate the results you have recorded for this match. Once certain, submit your results.
4) Match timing. - You have 2 hours and 15 minutes to complete your match. Timers maybe used if requested at the discretion of the TO
5) Points and rankings.
Win : 6 points Draw : 3 points Loss : 1 point
Tiebreakers: Strength of schedule. (Opponents’ ranking scores.) Net TDs then Net Casualties
AWARDS: This is a share the wealth tournament, no coach will receive more than one award from these categories. Awarded in the following precedence
Champion (Highest ranking)
2nd Place (2nd-highest ranking)
3rd Place (3rd-highest ranking)
Best Offense (Most TDs)
Best Defense (Fewest TDs allowed)
Most Violent (Most casualties)

The following will be awarded regardless of other recognition, in case of tie break, awards may be given in preference be given to coaches who have not won another award
Last Place (Lowest ranking)
Stunty Cup (Highest ranking by a Snottling, Goblin, Halfling, or Ogre team)
Best Painted (Evaluated by organizers, must be own work)
Da Bomb Award (Most completed long bombs)
Sportsmanship (As voted by coaches)
Most Travelled (Coach that has come the furthest distance)

Tournament Report
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