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Tournament NameFlying Monkey Bowl
Organizer NAF nameanduril_93 (20052)
OrganizerGabriel Vazquez
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2020-08-15
End Date (YYYY-MM-DD)2020-08-15
TypeOPEN
StyleSwiss
ScoringPoints
Cost$20
NAF Fee Includedno
NAF Member Discountno
Emailanduril_93@yahoo.com
WebpageFlying Monkey Con Blood Bowl

Tournament Statistics

Winner

Macbeth9 (20290)Underworld Denizens
Shout at the Devil

Runner up

dodger (20174)Dark Elf
Blackwater Bay Buccaneers

Most Touchdowns

cryptkicker (21563)Lizardmen
Dark Imaginings

Most Casualties

kirchja14 (20394)Chaos Renegade
Jumbled Mess

Stunty Cup

Nomad1825 (23990)Ogre
Granite Grizzlies

Best Painted

Macbeth9 (20290)Underworld Denizens
Shout at the Devil

Other Awards

opcubby (27815)Shambling Undead
Best Defense, The Grave Wing
Korinth74 (20391)Norse
Second Runner Up, Wreckjavik Wreckers
 
Tournament Location
Address400 W. Douglas Ave
 
CityWichita
StateKansas
Zip67202
NationUnited States

Ruleset Document

Information
The Flying monkey Bowl
August 15th at The Flying Monkey Con
Drury Plaza Hotel Broadview
400 W. Douglas Ave., Wichita KS 67202

Cost:
Flying Monkey Con Admission $20

Tournament Schedule:
10:00 Registration Begins
10:25 Registration Ends
10:30 Round 1 (Random)
12:30 Break
12:45 Round 2 (Swiss)
2:45 Lunch
3:45 Round 3 (Swiss)
5:45 Break
6:00 Round 4 (Swiss)
8:00 Awards

What You Should Bring
 Your painted Blood Bowl Team
 5 Copies of your Roster (1 for you and 4 for opponents)
 Blood Bowl Field/ Dugout/ Templates
 A set of Block Dice (GW or NAF preferred)
 A printed copy of the Blood Bowl 2016 Rules

Things Provided
 Pen
 Match Sheet
 Custom Dice
 Awards

Flying Monkey Bowl Rosters
All rosters need to be reviewed ahead of time. Rosters should be sent to anduril_93@yahoo.com for review and approval.
Special Rules
 No Special Play Cards will be used.
 Piling On will use the BB16 Rules
 Argue The Call – For this to be allowed, you must have a coach model present that represents your coach. This may not be a regular player model allocated. Final discretion is up to the TO as to what qualifies as an acceptable model.
 Player Models – All team models should represent what they are on the roster i.e. no using orcs to play elves. Thematic teams are allowed provided the models are numbered and each positional is clear.
 Illegal Procedure rules will not be used in the spirit of good sportsmanship.

Team Building Rules
Each coach will be given 1,250,000 gold pieces to build their team utilizing the Blood Bowl 2016 Rules. This includes Blood Bowl 2016 Starter Box, The Inaugural Blood Bowl Almanac, The 2018 Blood Bowl Almanac, The 2019 Blood Bowl Almanac, The Head Coach’s Handbook, and the Ogre Spike! Journal. In addition, the NAF Sanctioned Brettonian, Slann and Daemons of Khorne will also be allowed. For information on these teams and allowed rosters, see the following link: https://www.thenaf.net/wp-content/uploads/2019/11/NAF-Rules-for-Tournaments-2020.pdf. You may purchase players, re-rolls, fan factor, coaches and cheerleaders as normal. You may also use your starting gold to purchase up to 150,000 worth of skills.

Journeymen, Special Play Cards and Mercenaries are not allowed. You may purchase any other normal inducements from the allowed materials as part of your team build. This does include Wizards but teams are limited to only 1 wizard. Any other optional rules (Balls, Referee, Optional Weather, Stadiums) are not permitted.

Star Players may be purchased from the Blood Bowl 2016 Starter Box, The Inaugural Blood Bowl Almanac, The 2018 Blood Bowl Almanac, The 2019 Blood Bowl Almanac, The Head Coach’s Handbook, the Ogre Spike! Journal, and the NAF Tournament Star Players but must use the most recent ruleset available. Grak and Crumbleberry are also allowed, but the White Dwarf, Black Gobbo and Josef Bugman are not. For the most recent rules for Grak and Crumbleberry, see https://www.bloodbowl.com/wp-content/uploads/2016/08/Grak-and-Crumbleberry-1.pdf , If you intend to purchase a Star Player, you must have 11 players before you may hire them.

Buying Stats and Skills
Up to 150,000 of your starting gold may be used to purchase skills or stats for your players. Skills and stats may not be bought for Star Players.

A Normal Skill costs 20,000 gold
A Double Skill costs 30,000 gold
+1 MV costs 30,000 gold
+1 AV costs 30,000 gold

You may NOT purchase ST or AG increases
Up to 2 players maximum may have 2 skills added to them
No player may have a stat increase and a skill
No player may have two stat increases
No stat increase or skill may be taken more than 3 times

Injuries
All injuries will reset between rounds as this is a resurrection tournament.

Timing
The time limits will be strictly enforced. The four minute rule will not be used unless the Tournament Organizer feels that the match cannot be completed in the allotted time. Time updates will be given by the Tournament Organizer periodically throughout each round.

Dice
Only the D6s provided for the event may be used. GW or NAF block dice are encouraged but Impact! or similar block dice may also be used. If your opponent requests to share dice, you must but dice sharing is not required.

Scoring
After each round, matches will be scored based on the following criteria:
 A WIN is worth 60 pts.
 A DRAW is worth 30 pts.
 A Loss is worth 10 pts.
 If you lost by 1 TD, you earn +2 pts.
 If you caused 1 more CAS than your opponent, you earn +2 pts.
 If you caused 2 or more CAS than your opponent, you earn +5 pts.
 If you won by 2 touchdowns, you earn +2 pts.
 If you won by 3 or more touchdowns, you earn +5pts.
 If you clear the pitch, you earn +5 points (Max 1.)
 If you finish the game using all turns, +3 pts.
There is no Championship Round. All standings will be decided solely on accrued points.
Tie Breakers
The scoring system is very comprehensive but in the event of a tie, the following will be used:
 Winning Percentage
 Head to Head
 Net TDs plus Net CAS
 Total TDs plus Total CAS
Painting
All teams must meet the minimum painting guidelines of three colors and have completed bases. A completed base may be a flocked base or a solid color base. Models may be thematic, but positionals must be distinguishable.

Sportsmanship
It’s the love of Blood Bowl that draws us to these events and makes them fun. Good sportsmanship is not encouraged but required from each participant. Things such as gloating, ridicule and poor attitudes will not be tolerated. We are all here to have fun. The Tournament Organizer will have sole discretion over whether or not any particular behavior is poor sportsmanship and may choose to act accordingly.

Awards
The following Awards will be given out the last round. In an effort to ensure that everyone gets some of the love, no coach may win more than one award. Awards will be presented in the form of trophies or certificates. If a coach is eligible to win more than one award, they will be asked which they prefer.

Flying Monkey Bowl Champion: The first place team with the most points after four rounds.
2nd Place: The team with the second most points after four rounds.
3rd Place: The team with the third most points after four rounds.
Best Offense: The team with the most touchdowns scored after four rounds.
Best Defense: The team with the least amount of touchdowns scored against them after four rounds.
Biggest Brute: The team with the most casualties four rounds.
Stunty Champion: Highest rated Stunty Team (Only Halflings, Goblins, or Ogres qualify).
Fan Favorite: This award will go to the team that looks the best using whatever criteria participants choose.

Tournament Report
View Matches
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