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Tournament NameHQ Midwinter Madness
Organizer NAF nameDa_Great_MC (8168)
OrganizerDa_Great_MC
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2020-01-25
End Date (YYYY-MM-DD)2020-01-26
TypeOPEN
StyleSwiss
Scoringsee information
Costsee information
NAF Fee Includedno
NAF Member Discountno
Emailmats_clays@yahoo.com
Webpage

Tournament Statistics

Winner

Da_Great_MC (8168)Skaven

Runner up

Wolves_in_Exile (23450)Chaos Dwarf

Most Touchdowns

Da_Great_MC (8168)Skaven

Most Casualties

Wolves_in_Exile (23450)Chaos Dwarf

Stunty Cup

Best Painted

Other Awards

 
Tournament Location
AddressLamstraat 38
 
CitySint-Niklaas
State
Zip9100
NationBelgium

Ruleset Document

Information
HQ MIDWINTER MADNESS (25-01-2020)

Where? HQ Gaming Club.
!!! NEW LOCATION !!!
Lamstraat 38. 9100 Sint-Niklaas. Belgium.

What? a six round NAF Sanctioned Blood Bowl resurrection tournament

TV: 110
Blood Bowl Competition Rules
Swiss Pairings

This tournament counts towards the Belgian Structured Tournament Series.
This tournament earns you points for the Eurobowl 2020 qualifier season (if you are elegible to play for Team Belgium).

Registration Fee?
€15 (early registration) / €20 (on site registration)
--> Lunch and dinner will be included.

Early Registration? Possible until 17-01-2020 23u59.

How?
- Deposit on IBAN BE52 7310 3561 2109, BIC: KREDBEBB (Mats Clays). Please mention who you are paying for.
- Use Pay Pal (friends & family, so I don’t have to pay fees). Please mention who you are paying for. My Pay Pal address is Mats_Clays at Yahoo dot com
- Pay me cash @ Brassbowl or when you see me.

TIME TABLE

09u15 Doors + Registration
10u00 - 12u00 Round 1
12u30 - 14u30 Round 2
14u45 - 16u45 Round 3
17u00 - 19u00 Round 4
19u15 - 21u15 Round 5
21u30 - 23u30 Round 6
Prize Ceremony

As always, you can expect us to keep a tight schedule.

PRIZES

- Winner gets a NAF trophy (or another trophy miniature)

- There will be Games Workshop/Forgeworld Blood Bowl sealed items given away at random at the start of each round. More people attending  more prizes.

- I'll dig out some small prizes for most Touchdowns, most Casualties and last place.

HQ MIDWINTER MADNESS RULES PACKAGE

Halflings can buy a Master Chef, Goblins can buy 0-3 Bribes.
Tier 4 teams can buy 0-2 Star Players. Tier 3 teams can buy 0-1 Star Players. You need 11 players before hiring a Star Player.
No other inducements are allowed.

For balancing reasons, teams have been divided in five tiers.
Teams will receive tier based skills at the start of the tournament, based on their tier.
Tier based skills can be assigned to any player on your team.
Tier based skills are locked skills, they can’t be removed.
Tier based skills don’t count towards your unique skills (example: you can assign another Block skill when you assign unique skills)

TIER 0: Dark Elf, Undead, Wood Elf
 Tier 0 teams receive no tier based skills.

TIER 1: Amazon, Chaos Dwarf, Dwarf, Lizardmen, Norse, Orc, Skaven
 Tier 1 teams receive no tier based skills.

TIER 2: Bretonnia, (Pro) Elf, Human, Necromantic
 Tier 2 teams can assign a free Block OR a free Leader skill to one of their players.

TIER 3: Chaos, Chaos Pact, High Elf, Khemri, Khorne, Nurgle, Ogre, Slann, Underworld
 Tier 3 teams can assign a free Block AND a free Leader skill to one of their players.

TIER 4: Goblin, Halfling, Vampire
 Tier 4 teams can assign a free Leader, a free Block and a free Dirty Player skill to one of their players.

We will use a skill regression system. This means every team will remove one of their starting skills at the end of each round.
- You are not allowed to remove one of your Tier based skills, these skills are locked.
- Coaches who lost the round may choose which skill they remove
- Coaches who won or drew the round have to remove a skill at random

Tier 0 teams receive 5 starting skills OR 6 unique starting skills.
Tier 1, tier 2, tier 3 and tier 4 teams receive 6 starting skills OR 7 unique starting skills.

One of your starting skills can be a ‘double’ skill.
Stacking skills is not allowed in any way.

SCORING SYSTEM

MAJOR WIN (2+TD) - 5 points
MINOR WIN (1TD) - 4 points
DRAW - 2 points
MINOR LOSS (1TD) - 1 point
MAJOR LOSS (2+TD) - 0 points

TIEBREAKERS

Individuals will be ranked by the points they have earned. Should two or more individuals have the same amount of points, the following tiebreakers will be used.

TIEBREAKER 1 - Number of victories
TIEBREAKER 2 - Number of draws
TIEBREAKER 3 - Opponent score (the sum of all points from all your opponents)
TIEBREAKER 4 - Net TD’s + Net Casualties

ONLY THE STRONG SURVIVE, BUT THE WEAK ALSO GET TO PLAY

We will allow players to join the tournament, even if they can’t/won’t play for six rounds. If you decide to join as a ‘weakling player’ please let us know before the tournament.

- You have to enter the tournament in round 1 and play a minimum of three rounds
- You have to exit the tournament two by two, please make arrangements with another coach before the tournament.
- Registration fee will be the same. Lunch and dinner are included and you will have a chance to win the prizes that are given away at the start of each round in which you compete.

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