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Tournament NameThe Thunder Bowl
Organizer NAF namehotpanda40k (20690)
OrganizerDan Martin
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2018-08-04
End Date (YYYY-MM-DD)2018-08-04
TypeOPEN
StyleResurrection
ScoringWin = 65 Loss = 0, Tie = 25
Cost$25
NAF Fee Includedno
NAF Member Discountno
Emailhotpanda40k@gmail.com
Webpage

Tournament Statistics

Winner

jorj (25646)Dwarf
Champion !

Runner up

Pigsofa (618)Dwarf
End Boss!

Most Touchdowns

frzntoz (12737)Skaven
11 TD's'

Most Casualties

tin_smasher (23284)Dwarf
20 Casualties!

Stunty Cup

phesmic (24103)Halfling

Best Painted

phesmic (24103)Halfling

Other Awards

Wyzard (20805)Norse
Best Defense
redorder (26294)Skaven
Best Sportsmanship
steeldragon (26293)Halfling
Wooden Spoon
 
Tournament Location
Address31 Fairview Blvd # 102
 
CitySt. Albert
StateAlberta
ZipT8N3M5
NationCanada

Ruleset Document

Information
Thunderground Comics Presents a Dan Martin Blood Bowl Tournament that is sponsored by FFminis.com,THE THUNDER BOWL!!!

If you have ever wanted to dip your toes into the electrifying table top game of Blood Bowl then this event is for you. It is being hosted in hopes of attracting new Coaches (players) to the game while celebrating those that currently play it. To help facilitate you in your new endeavour our host Thunderground Comics will be hosting some Blood Demonstration prior to the Tournament. Not only that but several players in the community have graciously loaned out some of their teams for you to use at the Demo Days and the Tournament itself.

The cost of the tournament is $25 which inclues a lunch, swag, 3 games of Blood Bowl and your chance to win some great prizes including a Blood Bowl team. Their will be a very unique custom built/painted trophy for 1st place. Registration and payment can be made with Dan Martin, at Thunderground Comics in St. Albert or to the following PayPal account:

Info@thundergroundcomics.com

The tournament will be a 1 day, 3 game swiss style tournament. NAF sanctioned pending (https://member.thenaf.net/index.php?module=NAF&type=tournaments&func=view&id=4059). First games will be determined by random matchup. The remaining games will be determined based on tournament points. For the first round only pairing will attempt to pair up coaches from different geographic areas.

August 4th – 3 matches
930AM: Registration begins
10:00 AM: First game
12:30 PM : Lunch
1:00 PM : Second Game
3:30 PM: Third Game
6:00 PM: Tournament Ends

Tournament rules:
• Teams will resurrect at the end of each game. No SPPs, injuries or roster changes carry over between games.
• Illegal procedure and the four minute time limit will not be enforced.
• Argue the call, Timber are allowed. Pile on is allowed as per the NAF document.
• Games will have a maximum length of 2.5 hours. Turn time limits or chess clocks may be imposed if a
game is at risk of going over the 2.5 hour time limit.
• Players must agree on cocked die rules,the use of dice cups and/or sharing of dice.
• If there are any disagreements or rules disputes, tournament directors will be standing by.
• Teams with the ability to raise killed players will not be allowed to do so.

Tournament Scoring:
•Win = 65
•Loss = 0
•Tie = 25

Scoring Bonuses:
Each TD scored: 3
Each Cas inflicted (including stab, crowd, fouling): 2
Fouling/Stab/Secret Weapons : All Casualties will be added to your running total in regards to total casualties for the Casualty award.

Stunty Cup:
• There must be a minimum of 4 teams to compete for the Stunty Cup. Register one week prior to August 4th. If 4 stunty teams are not registered by then, then the Stunty Cup will not happen.
• Stuntybteams will play for their own cup while still participating in the main tournament.
• Stunty teams include Halflings, Goblins and Ogres, as well as Lizardman teams that are made up of All Skinks (or Skinks plus a Kroxigor), and Underworld teams without Skaven players.
• Star players can be added to a stunty team without disqualifying them from the Stunty Cup.

Team building:
• All 24 NAF sanctioned teams are eligible.
• Teams get 1.1 million gold to construct their roster.
• Star players may be purchased as part of a roster from the death zone supplements.
• Teams must play with a minimum of 11 players before adding star players.
• Teams can purchase Rerolls, apothecaries (if allowed), coaches, cheerleaders or fan factor.
• All inducements available for purchase from the death zone supplements including wizards and coaches. The following is not allowed: No refrees, No Special Play Cards, No Special Weather tables, No Special Balls may be purchased and or used.

Spike Journal: All star players can be taken except golden age star players. All wizards that are available to all/any teams can be taken.

Skills:
• Six skills can be taken total.
• No player can have more than one additional skill
• No skill allowed which requires a doubles roll
• No stat increases allowed
• Max 3 skills may be duplicated on a team roster

Prizes:
• Custom Built/Painted Trophy for 1st Place
• Certificates for 2nd Place, Best Offence (Most TDs), Most Casualties, Best Defence (Least amount of TDs scored against), Stunty Cup, Best in Hobby and Best Sportsman.
• Wooden Spoon (Team that has the lowest amount of tournament points, aka last place) will be awarded a prize.
• Spread the wealth no coach shall claim more than one prize
• All other prizes will be raffled off.

Contact: If you have any question private message Dan Martin on Facebook or contact me at: hotpanda40k@gmail.com

Once again you can register by paying your $25 registration fee at Thunderground Comics, to myself or to the following PayPal account:

Info@thundergroundcomics.com

Tournament Report
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