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Tournament NameBoat Bowl - Rekin Edyszyn
Organizer NAF nameshawass (18416)
OrganizerKapitanStokczan & Jaskier
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2018-06-09
End Date (YYYY-MM-DD)2018-06-10
TypeOPEN
StyleTeam, Resurrection
Scoring
Cost120 PLN (whole team)
NAF Fee Includedno
NAF Member Discountno
Emailkamilr.rt@gmail.com
WebpageFB Event Page

Tournament Statistics

Winner

Reszka (21573)Chaos Chosen
Team: "Grubo"
rover (24710)Wood Elf
Team: "Grubo"
domingo (20280)Lizardmen
Team: "Grubo"

Runner up

Mewash (21627)Chaos Dwarf
Team: "Małe,grube i cycate"
Leonek (22375)Amazon
Team: "Małe,grube i cycate"
Warrior1980 (22376)Dwarf
Team: "Małe,grube i cycate"

Most Touchdowns

Juniooor (22455)Skaven
Oren (26068)Skaven

Most Casualties

Reszka (21573)Chaos Chosen

Stunty Cup

Best Painted

Other Awards

 
Tournament Location
AddressReyCast
 Piłsudskiego 135
CityŁódź
StateWielkopolskie
Zip92-318
NationPoland

Ruleset Document

Information
Timetable:
Friday
19:00+ Pre party

Saturday
09:30 - 10:00 official registration
10:00 - 12:30 I round
13:00 - 15:30 II round
15:30 - 16:30 Lunch
16.30 - 19.00 III round

20+ After party

Sunday
10:00-12.30 IV round
13.00-15.30 V round
15.30-16.00 Closing ceremony

Rules
Tiering
In order to reduce the unbalancing between the different races the Boat Bowl – Rekin Edyszyn will be divide the races into four tiers.
• Tier 1: Amazons, Bretonnians, Chaos Dwarves, Dark Elves, Dwarves, Lizardmen, Norse, Orcs, Skaven, Undead, Wood Elves
• Tier 2: Chaos Renegades, Elf Union, High Elves, Humans, Khemri, Necromantic
• Tier 3: Daemons of Khorne, Chaos, Nurgle’s Rotters, Slann, Underworld Denizens, Vampires
• Tier 4: Goblins, Halflings, Ogres
Team creation
Teams at the Boat Bowl – Rekin Edyszyn will be built and will gain improvements (additional skills or stat upgrades) according to their placement in the tier system above.
Team Building
Coaches must spend a minimum of 1,100,000 gold pieces when building their team. When building your team, you may buy:
• At least 11 standard roster players before any star player
• 0-8 Re-Rolls
• Assistant coaches
• Cheerleaders
• 0-1 Apothecary or Igor, depending on race
• 0-9 Fan Factor
• Inducements. The cost will be as following and will count for all 9 games:
◦ 0-2 Bloodweiser Kegs for each 50 kgp
◦ 0-3 Bribes for each 100 kgp, for Goblins only for each 50 kgp
◦ 0-1 Masterchef for 300 kgp, for Halflings only 100 kgp
◦ 0-2 NAF-approved star players for their regular cost
Wizards, (in)famous coaching staff and/or Special Play Cards are explicitly not allowed at the Boat Bowl – Rekin Edyszyn
Additional Cash
Each team receives additional funding based on their tier. Starting cash can be used for team building (as above) or used to buy skills or a mixture of both. Cash for days 2 and 3 can only be spent on skills in advance of those days.
Tier
Starting Cash
Rest of day 1
Day 2

Game 1
Games 2-3
Games 4-5
1
1,160,000
40,000
40,000
2
1,200,000
50,000
40,000
3
1,250,000
50,000
40,000
4
1,250,000
70,000
40,000


• A normal skill costs 20 kgp
• A double skill costs 30 kgp
◦ Tiers 1-3 are limited to one double skill during the tournament
◦ Tier 4 may have more than one double skill
• Your roster can have one player that has two additional skills. Both skills must be normal skills and the second skill has a cost of 30,000 gold pieces. These skills can be added at different times in the event.
• Tier 4 may buy a single stat upgrade. This cannot be combined with any other additional skill.
◦ + MA / AV costs 40,000 gold pieces,
◦ + AG 50,000 gold pieces and
◦ + ST 60,000 gold pieces.
• Star players may not receive additional skills or stat upgrades
All gold left unspent each day is lost, and does not carry over to subsequent days. If you choose to not spend all of your gold, the organizing committee thanks you for your contribution to our bar tab!
Squads
For better differentiation of the term “team”, the word “team” only refers to the miniature team of each coach. The group of coaches who compete as a unit in the Boat Bowl – Rekin Edyszyn are referred to with the word “squad”. 

Each squad consists of 3 coaches. All coaches within a squad must be playing a different race, i.e. a squad cannot include more than one Wood Elf team, or more than one Undead team, etc. 

Any drop-outs and their consequences during the tournament will be decided by the referees and/or the organizers on a case-by-case basis. The ruling will be final without a chance of appeal.
Pairings
The first matchups will be drawn randomly before the tournament. 

Each squad will be paired with another squad based on the overall ranking according to the Swiss ladder system for games 2-5. 

The ranking within a squad will be determined by their individual performance during the tournament.
The ranking of squads or coaches within a squad for the next round will be determined in the following order:
1. Squad Points
2. Coach Points of the entire squad
3. Opponent score (of squads)
4. Net touchdowns + Net casualities
5. Coin toss
How to win the Tournament (Scoring & Tiebreaker)
Squad
For squad ranking the following point system will be used: 

Each squad gains “Squad Points” (SP) each round
Win:
2 Points
Tie:
1 Points
Loss:
0 Points
A squad wins a match if the sum of Coach Points (CP) is greater than the opponent. The Coach Points are not included in the Squad Points. 

For determining the final standings the following order will be applied:
1. Squad Points
2. Total Tier of squad *)
3. Coach Points of the entire squad
4. Head-to-head performance if there are only 2 teams in battle of position
5. Opponent score (of squads)
6. Net touchdowns + Net casualities
7. Public coin toss
*) To determine the total tier of each squad the numbers of each tier of the used races during a round will be summed up.

Single Player
For the individual ranking the following system will be used: 

Each coach will get “Coach Points” (CP) each round
Win:
2 Points
Tie:
1 Point
Loss:
0 Points


Teams
For team description please see offical rules (BB2016, DZ1, DZ2) and the NAF website.


Inducements
For inducement description please see offical rules (BB2016, DZ1, DZ2).



Roster: 1 point (for squad) if all rosters (3 rosters on team) will be sent via email till 5 days before tournament

Skill rings: 1 point (for squad) if all skills in all teams are marked

Painting: 1 point (for squad) if all teams are painted (minimum 3 colours)

Tournament Report
View Matches
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