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Tournament NameBelgian Championship
Organizer NAF nameDriesfield (6183)
OrganizerBBBF
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2013-03-02
End Date (YYYY-MM-DD)2013-03-03
TypeOPEN
StyleSwiss
Scoringspecial (see site)
Costbefore 26/2 6e, after 8€
NAF Fee Includedno
NAF Member Discountno
Emailmats_clays@yahoo.com
WebpageBBBF-forum

Tournament Statistics

Winner

Runner up

Most Touchdowns

Most Casualties

Stunty Cup

Best Painted

Other Awards

 
Tournament Location
AddressHQ Gaming Club
 Gasmeterstraat 19
CitySt-Niklaas
State
Zip9100
NationBelgium

Ruleset Document

Information
On Saturday 4 rounds (Swiss pairings) are held. After these four rounds, the 8 highest ranked players advance to Sunday play. Only Belgians and Belgian residents can advance to Sunday play.

If a coach that qualifies for Sunday play can’t / won’t play on Sunday the highest ranked coach that didn’t qualify advances to Sunday play.

On Sunday, top 8 players battle it out for the title in another 3 rounds of Swiss play. They keep the points they earned on Saturday. It is possible to play against opponents you have already played against on Saturday.

Players that don’t qualify for top 8 are invited to compete in the Belgian Open. No extra registration fee is asked. Teams are reset, you can choose a different race to play on Sunday. Players that didn’t compete on Saturday are allowed to play the Belgian Open.

Points

Saturday

4 points for a 2+ TD win
3 points for a 1 TD win
2 points for a draw
1 point for a 1 TD loss
0 points for a 2+ TD loss

Sunday

8 points for a 2+ TD win
6 points for a 1 TD win
4 points for a draw
2 point for a 1 TD loss
0 points for a 2+ TD loss

Tiebreakers

1. # Points
2. # Wins
3. Opponent score
4. Net Cas
5. Net TD

BELGIAN CHAMPIONSHIPS RULES PACKAGE

Tier 1 Teams Amazon, Dwarf, Norse, Skaven, Undead, Wood Elves

Tier 2 Teams Chaos Dwarf, Dark Elf, Lizardmen, Orc

Tier 3 Teams Chaos Pact, (Pro) Elf, Human, Khemri, Necromantic

Tier 4 Teams Chaos, High Elf, Nurgle, Slann, Underworld, Vampire

Tier 5 Teams Goblin, Halfling, Ogre

Halflings can buy a Master Chef, Goblins can buy 0-3 Bribes.
No other inducements or Star Players are allowed.

Before the tournament starts, each coach is allowed to assign skills to players of their choice according to the strength of the team they are playing. No player is allowed more than one skill this way.

Tier 1 teams 1 normal skill
Tier 2 teams 2 normal skills
Tier 3 teams 1 normal skill + 1 ‘double’ skill
Tier 4 teams 2 normal skills + 1 ‘double’ skill
Tier 5 teams 1 normal skill + 2 ‘double’ skills

You are allowed to ignore 'double' skills in favour of normal skills.

These skills must be clearly marked on your team roster and presented to the tournament staff upon arrival.

At the start of rounds 2, 3, 4, 5, 6 and 7 a randomly selected player is assigned a normal skill.

Clearly mark your players (numbers) and let your opponent roll a dice to randomly select a player on your team.

Once (and only once) during the tournament, you may choose to assign a ‘double’ skill instead of a normal skill. You may decide to assign a ‘double’ skill after a player has been randomly selected.

Stacking is possible when players that already have a skill are assigned another skill.

When you decide on a skill, clearly note it on your team roster.

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